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Navigating the UK Fast Food Ad Ban: The Impact on Global Campaigns and Gaming Partnerships

25/09/2024
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Creative director at JvM NERD London Calvin Innes explores the challenges for global brands in a fragmented market

The UK government's ban on fast food advertising on TV before 9pm and its complete ban on paid-for online ads for high fat, salt, and sugar (HFSS) foods will have major implications for global brands. Fast food giants that have long relied on broad-reaching campaigns tied to popular culture, including gaming and movie franchises, are now facing a new reality. The digital landscape had traditionally known no borders, making it particularly appealing, and effective for brands. However, the UK’s stringent regulations force these brands to reevaluate how they approach global campaigns. For sectors like gaming, where fast food and snack brands have increasingly aligned themselves, the restrictions are poised to force a dramatic rethinking.


The Growth of Gaming and Fast Food Partnerships

Over the past decade, gaming has emerged as a dominant force in entertainment, eclipsing traditional media like movies and TV. The fast food industry has capitalised on this, aligning their products with popular gaming franchises to engage the gaming community in innovative ways. Tie-ins between fast food brands and gaming have become increasingly common, with branded in-game content, exclusive ‘real world’ meals, and merchandise giveaways creating a seamless blend of real and virtual experiences. Recent campaigns have ranged from those offering exclusive skins or digital rewards in games like Fortnite or Call of Duty, to drive-thru promotions that cater specifically to gamers. 

However, with the UK ad ban in place, global fast food brands that have until now been able to implement these campaigns will need to adapt.

So, will brands simply ignore the UK and focus on advertising where restrictions are less stringent? It’s doubtful. The UK market is too big to ignore, and while these restrictions will demand a rethinking, they do not mean the end of partnerships between fast food and the gaming industry, by any means.  


The Challenges for Global Brands in a Fragmented Market

The challenge for global fast food chains, as well as many other smaller brands who fall into the category, is two-fold. First, they must tailor their campaigns to comply with regional regulations, like those in the UK, while still maintaining the cohesion and excitement of a global launch. This is nothing new globally, as many countries have restrictions in some form. It is, however, new for the UK market.

Second, they must find alternative channels to reach UK consumers without violating the advertising restrictions.

For example, a global gaming campaign involving a fast food tie-up may feature television spots, YouTube ads, and social media content. In countries without similar bans, these campaigns can run as intended. But in the UK, brands would need to either exclude these regions from the digital push or find creative ways to align their content with regulatory guidelines. This will almost certainly mean crafting UK-specific content, perhaps focusing more on the brand or narrative and less on the product or leaning into non-HFSS items to still play within the legal framework. 

These regional restrictions add complexity to launching large-scale campaigns. While global brands can lean on one-size-fits-all approaches in some markets, the UK is now a landscape where precision is key.


Gaming and Fast Food: A Partnership at Risk?

The gaming industry is uniquely vulnerable to the impact of these restrictions. The crossover between gaming and fast food is clearly evident. Major brands like McDonald’s, KFC, and Burger King have tapped into the gaming ecosystem through sponsorships, esports events, and limited-time offers tied to game releases. These initiatives have been massively successful, allowing the brands to target the lucrative millennial and Gen Z demographics.

However, with the UK now out of bounds for traditional advertising routes, brands that have in the past, delivered successful gaming partnerships need to find new ways to engage the same audiences. Gaming thrives on immediacy and interactive experiences, so campaigns that rely on influencers, in-game promotions, or grassroots efforts are more likely to succeed within the new regulations.


Alternative Strategies: The Future of Fast Food and Gaming Campaigns in the UK

The key to staying connected to the gaming community in the UK may lie in more indirect marketing approaches. Leveraging influencers and content creators who focus on gaming provides an avenue to reach audiences and can potentially navigate the ban. Brands are already leaning more into live streaming platforms like Twitch, where product placement, sponsorship, and real-time engagement with gamers can take place without needing traditional ads.

Experiential marketing is likely to play a larger role, with brands offering pop-up gaming experiences, hosting gaming lounges, or organising real-world events that complement virtual launches. This creates direct brand engagement without violating digital ad restrictions. Collaborating on eSports tournaments or creating exclusive branded content within video games themselves could also offer brands a way to stay visible without needing to rely on direct advertising.


The Importance of Adaptability

Adaptability will be crucial. Fast food brands operating in the UK need to strike a delicate balance between adhering to advertising restrictions and maintaining the excitement and engagement that past gaming campaigns have been known for. This could lead to an increase in more localised content that is tailored to specific regulations in each country, ensuring that brands remain compliant while still reaching their audience in meaningful ways.

Ultimately, while the UK ad ban presents challenges, it will almost certainly inspire fast food brands to explore new, innovative approaches to connecting with the gaming community. By shifting away from traditional advertising and embracing new platforms and strategies, fast food brands can still stay top-of-mind with gamers, even in a landscape where HFSS ads are no longer allowed.

While the UK's advertising restrictions present a significant hurdle for many brands, who must now carefully navigate these rules, the brands that adapt quickly, partner with agencies and experts who understand the gaming and fandom space intimately, and innovate creatively together, will emerge as leaders.

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